Classic tween |
Motion Tween |
I started out by inserting a frame at 2 seconds. Then at the first frame, I made a big blue ball, made sure it was out of frame, and converted it to a symbol. Then I added a keyframe at 1 second (24 frames) and brought the ball down to the bottom and middle of the scene keeping it in frame. I right clicked between the first frame and the keyframe and inserted a classic tween. Afterwards, I inserted another keyframe at 2 seconds (48 frames) and brought the ball up and out of the scene making sure it was out of frame, then between the two keyframes I inserted another classic tween. I then repeated these steps on a new layer, with a small yellow ball starting at the opposite side of the screen.
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I started out by inserting a frame at 2 seconds, Then at the first frame I made a small blue ball, made sure it was out of frame, and converted it to a symbol. Then I converted the frames to a motion tween. Next, at 1 second (24 frames), I brought the ball to down to the bottom and middle of the scene keeping it in frame. After that at 2 seconds I brought the ball up and out of the scene making sure it was out of frame.
I made a new layer and added a purple pentagon and converted it into a symbol. Then I inserted a frame at 2 seconds, and made it a motion tween. Next, I brought the pivot point of the pentagon to the one of the corners and at 1 second I rotated the pentagon so that it appeared to mirror the original pentagon. Finally, at 2 seconds I rotated the pentagon back to it's original place. |
Shape Tween |
Ball Bouncing |
For this animation, I started out by inserting a frame at 1 second. At frame 1 I made a orange circle. Then at frame 24 I added a purple pentagon. Between the two keypoints I added a shape tween.
I basically repeated all these steps but with a blob like shape and a heart on a new layer and with more frames. |
I started out by inserting a frame at 5 seconds. Then at frame 1 I made a pink and purple radial gradient ball and converted it into a symbol. I made sure that at frame one the ball was at the top left of the scene and out of frame. Then I made a motion tween and moved the ball every second until at 5 seconds it was out of frame at the bottom right of the scene. I pressed V and made sure the ball bounced each time it moved. Finally, on a new layer I inserted a ball bouncing sound and sync it up with the ball bouncing.
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Spider
I started out by inserting a frame and 3 seconds and converting all of the frames to blank key frames. Then, I spelt out hi and drew a spider slowly, starting out with a dot and extending the image every frame.
On a second scene, I drew a spiders body and converted it to a symbol. Then I drew one leg and also converted it into a symbol. Then isolating the symbol, I animated it to move using a motion tween for 2 seconds. I duplicated the symbol 7 more times to have a total of 8 legs and then put them in place. I inserted a frame at 4 and using a motion tween moved the spider up. Finally, I found a minecraft spider audio and put it over the scene when the spider crawls.
On a second scene, I drew a spiders body and converted it to a symbol. Then I drew one leg and also converted it into a symbol. Then isolating the symbol, I animated it to move using a motion tween for 2 seconds. I duplicated the symbol 7 more times to have a total of 8 legs and then put them in place. I inserted a frame at 4 and using a motion tween moved the spider up. Finally, I found a minecraft spider audio and put it over the scene when the spider crawls.